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As time went on and Blizzard eventually revealed Diablo Immortal

Posted By Meade Dorian     Apr 11    
As time went on and Blizzard eventually revealed Diablo Immortal will also be released for PC Some long-time Diablo and Blizzard fans, including myself were tempted to believe Blizzard would make use of Diablo Immortal to break away from mobile game trends and Diablo 2 Resurrected Items instead give us a polished and freemium title that fans Diablo Immortal would be proud of, and some of those came to fruition.

Diablo Immortal is certainly fun. It runs great on mobile and features top-quality production values, especially for a game that is free on phones. It's totally possible for players who are not experts to play and appreciate the main storyline without having to purchase. However, as all fans know, Diablo largely begins once the main story is complete, and Blizzard is capitalizing on that with Diablo Immortal.

The main issue with Diablo Immortal stems not from its inclusion of numerous microtransactions, or that it's pay-to win. It comes from the sad situation that instead Diablo's mobile version to advance the RPG world of mobile forward in the same way that Blizzard has done with numerous genres over the years, instead, it decided to take on the most shady practices on the platform.

Diablo Immortal's pay to win mechanics encourage players to invest hundreds of dollars (or per one player's estimate more than $80. 000) to fully unlock their character through Legendary Gems. Premium item bundles that are available in game start as low at one dollar and can include made-up "value" percentages of up to 800% to rope players in cheap d2r items. When players progress and more bundles become unlocked the bundles begin to rise in cost.
As time went on and Blizzard eventually revealed Diablo Immortal

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